> Defender Canyon
I had some fun practicing my skills for this one.
I came up with this idea of putting a car in an impossible place.
An ultimate off roader most definitely off road!
Tracked in Nuke, a pointcloud and mesh build for the set in Nuke.
That mesh was then imported into maya to be used for reflections and shadow catching.
A custom HDR and a couple of lights and it was rendered with Arnold.
Nuke, Maya, Arnold and Aftereffects used for this one.